Here are the update notes for the latest version. If you encounter any problems please contact Customer Support.
You can try the latest version of the game by following this link Crazy Penguin Wars.
• New & iterated maps
With this update we did a few much needed change to our maps to prevent players from taking advantage of some scenarios early game.
We also added 4 new maps to the poll of maps you can start on during normal play.
• Adjusted the level requirements for some of the medals.
Fixed a crash that was occurring where the player would be removed from a match with a "null" error.
Fixed a crash that was occurring where the player would be removed from a match if the timer would reach 0.
Fixed a crash that was occurring when the player would use a Mega Nuke.
Fixed an issue where players would be unable to access the game after receiving a flash error.
Fixed an issue where free currency was not added to the account when a player was making a purchase.
Fixed an issue where players would be unable to complete the Tutorial in full screen.
Fixed an issue where the VIP membership was not calculated properly when awarding XP and Coins.
Fixed an issue where the first-time players would be unable to skip the tutorial.
Fixed an issue where the was no scrolling present in custom game map select.
Achievement "Double Down" should function properly.
Achievement "Too close for comfort" should function properly.
Increased amount of won cash from 50 to 100 in the Ping Win slot machine.
Forest Buster: We split apart the lower levels and flattened the top areas. We have also "opened" more trajectories for players to hit each other.
Grasslands: All players start on floating rocks. We moved the tower to the central platform and lowered it. Added floating terrain that can be jumped on from the tower to access upper levels and made it harder to knock players into the water. We also raised ceiling terrain to make hiding up there harder.
Tower Bloxx: Valid spawn locations fixed. Made left bridge area easier to defend.
Bridgewater: Tweaked platform distances to enable easier jumping.
Desert Boogie: Opened some trajectories and improved access and defense for top players.
Ant Hovel: Increased accessibility of all spawn areas. Top left spawn easier to hit now.
Action Mountain: Added tunnels on either side to allow access to upper levels after falling.
Icy Adventure: Fixed excess splashing from the floating platform and tweaked jump access on several platforms also made top right visible on main field.
Precarious Cave: Players can now reach the top of the map after going to the bottom.