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  1. #81

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    not a oopsie, just a bad idea.

    and spamming the forum with this wont get them to change it

  2. #82

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    Quote Originally Posted by Mihai98 View Post
    Chico will be possible to relocate a colony in the future?
    I can't promise it 100% and can't say when it's going to be ready because we still don't know it and have planned a lot of things before. But yes, it's something we have planned for the long term.

    Somewhere in the future (seems that you'll need to wait some few months) we plan to able you to relocate your colony. We still have to design the feature, but I personally assume that it will have some kind of limitation to avoid abuse (to move it near to your victim to reduce unit shipment costs, to attack him and to move far away just after the attack, etc).

    Quote Originally Posted by glen30458 View Post
    Ok, since they don't seem to be very concerned they take away things with promise's of new stuff in the future perhaps this MIGHT get their attention. I normally play this game 14 or more hours per day, some days I've even hit 20 hours or better.. Today we started a new war and with the changes in training ques and ability to have trained troops ready I have attacked from all 12 of my planets and now I'm all done for several hours at which time I can come back for a few moments, que up more troops and go away again for several more hours. It is my estimate with doing upgrades and such that my normal playing time in this game due to the troop limitations will now go from around 14 plus hours playing per day to more like around 3 or 4 hours per day if I don't decide to stop playing it entirely. I don't really care for games where the object of the game seems to be more sit around and wait than constant action. Hey, but then I do try to look at the bright side of things, it gives me a lot more time away from the computer or even to play other games that don't have these types of restrictions.

    Glen
    Quote Originally Posted by nicko9657 View Post
    DC wants you to spend less time on their game. Free up more time for you to play other games

    After the changes it takes (or should take if you don't have a bug) exactly the same time as before to have the warpgates full to do an attack. So the timing between attacks, the damage done, and the units sent there is the same. Just changes one thing : that you'll have to come back to the game more frequently to start training more units.

    So now you won't have to wait more. Instead, you'll have to play more often and to wait less for the next action when setting up an attack.

    And glen30458, we always are happy to see passionate players like you and we appreciate a lot your support, but please sleep more! It isn't good to play that much, and remember that there are a lot of things more, like the family, the friends, the work/school, other hobbies, etc.

    Quote Originally Posted by Del S View Post
    I have to say I'm not very impressed with the S-Trike even as a low tier unit. It takes too long to build, and with a size of 30 it really doesn't seem all that useful. The Wasp encourages you to swarm with it by virtue of being fast to build. This takes ages to assemble a swarm with. Maybe if it was size 15 and took half as much time to build it'd be more useful but right now this thing is fragile, obsolete the second a more effective unit is available, and on top of that it came alongside a foolhardy change to queue spaces that makes building large numbers of them even more difficult. Even as a distraction they don't seem to function that well.
    Thanks for the feedback, we'll consider it for possible future tweaks. Do anyone else have more feedback about the S-Trike unit? A low level player, maybe?


    Quote Originally Posted by Norb View Post
    Yep, let's hope all these steps will result in a more polished and balanced game in the long run.
    Can you comment on the recent building queue timing changes not specifically mentioned in the change logs? Could that be just a bug, caused by the queue size reduction change?
    Hi Norb!

    I mentioned that:

    "Reduced training capacity in Factory, Training camp and Starport, for the units whose training started after the game update. The training buildings built after the update have 3 locked training slots instead of 2."

    I'm sorry if I didn't explained it very well, I had a very limited info when wrote it. Now I have more details.

    The warp gates capacity and the time needed to train all the units to fill it is the same than before, so your attacks are exactly as powerful as then. But now the number of units in each training slot is smaller, which means that even if you'll be able to attack with the same frequency and number of units in each attack as before, you'll have to visit the training buildings more frequently to start training more units. Now simply you can start training less units in a row.

    This is applied for the units started to be trained after the update, in order to avoid loose units that were being trained during the update. Regarding the locked slots, before the update the new training buildings had 2 or the 4 slots locked. And now they have 3 of the 4 slots locked. Obvioulsy the ones who already unlocked slots using chips should remain them unlocked after the update.

    If it doesn't work in this way, then it should be a bug and I encourage you a submit a ticket to Customer Support or Premium Support if it affects to the chips stuff.

    We've been listening the feedback about the game update, and early next week the devteam will discuss internally about the training related recent changes and possible related future actions.

    Hope it helps.

    Best,
    -Chico
    Last edited by I'm Chico; 08-03-2012 at 03:15 PM.

  3. #83

    Default the cubes weren't broke !

    Why did u change them ?

  4. #84
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    Thanks Chico, I got that part the first time. However, I was talking about a different issue, regarding the way queued units are built. It's not related to how many slots with how many max units there are. Please refer to post #49 on the previous page.

    Quote Originally Posted by I'm Chico View Post
    I mentioned that:

    "Reduced training capacity in Factory, Training camp and Starport, for the units whose training started after the game update. The training buildings built after the update have 3 locked training slots instead of 2."

    I'm sorry if I didn't explained it very well, I had a very limited info when wrote it. Now I have more details.
    Proud member of the Hell Hounds. Woof! :]

  5. #85
    Freshly-Planted Seed
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    Quote Originally Posted by glen30458 View Post
    Ok, since they don't seem to be very concerned they take away things with promise's of new stuff in the future perhaps this MIGHT get their attention. I normally play this game 14 or more hours per day, some days I've even hit 20 hours or better.. [...] It is my estimate with doing upgrades and such that my normal playing time in this game due to the troop limitations will now go from around 14 plus hours playing per day to more like around 3 or 4 hours per day if I don't decide to stop playing it entirely.
    I think you can thank DC for the changes then. Spending 14-20 hours daily on a single game is just plain stupid. Get out of your basement and fix your life. I'm not trolling you, I'm serious. Your current way will do you much harm in the long run if you don't stop.
    Proud member of the Hell Hounds. Woof! :]

  6. #86

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    Are dc still planning on patching the cheats because there is a hack to speed up units the unit limit will not effect them so how can the game be balanced

  7. #87
    The Janitor GravityGrip's Avatar
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    Cheaters and Cheats something Digital Chocolate is aware of and actively trying to resolve.

  8. #88
    Chocolate Mix pmac's Avatar
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    Default After this last update....I Quit!

    I quit!


    With their mystery cube cash grab, and now the reduced queue slots, another cash grab. There are enough things to pay for in this game already. I paid for opening up queue slots on several planets. Now I am losing what I paid for. Even to open up the 4th slot doesn't allow me the number of troops 3 slots previously had. Tired of it. Seems every month they come up with another way to make you pay for something else.
    Last edited by pmac; 08-09-2012 at 10:16 PM.

  9. #89
    Chocolate Mix pmac's Avatar
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    Paul MacDonald is no more part of Galaxy Life.
    Last edited by pmac; 08-09-2012 at 10:16 PM.

  10. #90

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